Technology

Steam will soon Support online local multiplayer Games

Steam will soon Support online local multiplayer Games :- Steam, the Video game digital distribution service platform is now going to introduce a new feature that is going to let online support for multiplayer games. It is going to offer automatic online support for local multiplayer games, dubbed ‘Remote Play Together’.

How do I play online on Steam?

‘Remote Play Together’, is expected to be out of developer beta for beta access to the public on October 21, according to the PC Gamer reports.

As per to the announcement, Remote Play Together is going to enter Steam beta soon, and will let “two or more players to enjoy local multiplayer games over the internet, together.”

The feature was declared on the Steamworks website, which only devs have access to, however a couple have by this time already shared the information publicly.

The announcement goes on like this- “Your local multiplayer games will soon be improved with automatic support for Remote Play Together on Steam,”

What games can you play on Steam?

It further added, “All local multiplayer, local co-op and split-screen games will be automatically included in the Remote Play Together beta, which we plan to launch the week of October 21.”

All the local multiplayer, local co-op, as well as the split-screen games are going to be automatically included in the Remote Play Together beta.

By this feature it will allow all players to let you remotely play with your friends usually local-only multiplayer games. It is also going to allow you remotely play with your friends usually local-only multiplayer games.

What is the most popular game on Steam?

If you are still confused how does it work, then start thinking of the PS4’s remote play or cast a game from your PC to an Nvidia SHIELD, the experience would be a bit same like that just tweaked for multiplayer.

It goes like this that one player will be hosts the game on their computer; Steam sends a stream of the visuals to everybody else, capturing controller/keyboard input as well as sending it back to player one. And all this is going to happen while everyone is sitting around the same screen.